package net.minecraft.network.play.server;

import java.io.IOException;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayClient;

public class S06PacketUpdateHealth implements Packet<INetHandlerPlayClient> {
	private float health;
	private int foodLevel;
	private float saturationLevel;

	public S06PacketUpdateHealth() {
	}

	public S06PacketUpdateHealth(float healthIn, int foodLevelIn, float saturationIn) {
		this.health = healthIn;
		this.foodLevel = foodLevelIn;
		this.saturationLevel = saturationIn;
	}

	/**
	 * Reads the raw packet data from the data stream.
	 */
	public void readPacketData(PacketBuffer buf) throws IOException {
		this.health = buf.readFloat();
		this.foodLevel = buf.readVarIntFromBuffer();
		this.saturationLevel = buf.readFloat();
	}

	/**
	 * Writes the raw packet data to the data stream.
	 */
	public void writePacketData(PacketBuffer buf) throws IOException {
		buf.writeFloat(this.health);
		buf.writeVarIntToBuffer(this.foodLevel);
		buf.writeFloat(this.saturationLevel);
	}

	/**
	 * Passes this Packet on to the NetHandler for processing.
	 */
	public void processPacket(INetHandlerPlayClient handler) {
		handler.handleUpdateHealth(this);
	}

	public float getHealth() {
		return this.health;
	}

	public int getFoodLevel() {
		return this.foodLevel;
	}

	public float getSaturationLevel() {
		return this.saturationLevel;
	}
}
